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Arian Saffarizadeh

Author: ariansf

Particle Theory

Posted on January 2, 2023February 7, 2023 by ariansf

Particle Theory is a tower defense game with synth-wave art style. In this project, my attempt was to create a… Read more Particle Theory

Whodunit: A Generative Model for Murder Mysteries as an Information Game

Posted on November 1, 2021February 7, 2023 by ariansf

This research focuses on creating a model to generate information for a narrative-based game of murder mysteries. The literature review… Read more Whodunit: A Generative Model for Murder Mysteries as an Information Game

Soliloquy

Posted on November 1, 2021February 7, 2023 by ariansf

Soliloquy is an experimental visual experience with dream-like visuals that is about archetypes and the meaning of life. Stuck in the… Read more Soliloquy

Rupture

Posted on November 1, 2021February 7, 2023 by ariansf

Rupture is a game developed as a submission for AI & Games jam 2021. This game experiments with a different… Read more Rupture

Procedural Terrain Curve Generator Using Bezier Curves

Posted on December 4, 2018June 15, 2021 by ariansf

This project has been developed with the help of Nick Jensen’s tutorial for the final project of COMP691F using Unity… Read more Procedural Terrain Curve Generator Using Bezier Curves

Procedural Landmass Generation

Posted on December 4, 2018June 15, 2021 by ariansf

This project has been developed with help of Sebastian Lague’s tutorial as the final project for COMP6311 course and uses… Read more Procedural Landmass Generation

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