Soliloquy is my upcoming visual experience project. This project focuses on themes like randomness, technology, meanings, and archetypes. I worked as concept designer, writer, sound designer, and programmer for this project. It will be released in late 2021 and I look forward to sharing more information about it very soon!
Rupture is a game developed as a submission for AI & Games jam 2021. This game experiments with a different approach towards the concept of death in games. As you die, your “consciousness” transforms to the nearby enemies and you can experience the game through their bodies.
Story of the game is narrated through various terminals that the player can interact with.
I worked as the story writer, game designer, level designer, and programmer for this game
Download or play at: https://steelfalcon.itch.io/rupture
The passage is a small game that I developed for GAMERella 2020 game jam. It tries to experiment with the notion of nothingness and absurdism within a game experience. I worked as the game designer, animator, programmer, and writer for this game.
Download and play at: https://steelfalcon.itch.io/the-passage